Applying virtual reality to teach the software development process to novice software engineers

dc.contributor.authorGulec, Ulas
dc.contributor.authorYilmaz, Murat
dc.contributor.authorIsler, Veysi
dc.contributor.authorClarke, Paul M.
dc.date.accessioned2022-02-16T12:10:01Z
dc.date.available2022-02-16T12:10:01Z
dc.date.issuedSEP 2021en_US
dc.departmentHKÜ, Mühendislik Fakültesi, Bilgisayar Mühendisliği Bölümüen_US
dc.description.abstractSoftware development is a complicated process that requires experienced human resources to produce successful software products. Although this process needs experience from the individuals, it is hard to provide this experience without encountering real incidents during the software development process. To fill this gap, this study proposes a Virtual Reality Based Software Development Framework (VR-SODEF), which provides an interactive virtual reality experience for individuals learning about the tasks of software development starting from requirement analysis through software testing. In the VR-SODEF, the participant takes on the role of a novice software developer being recruited into a virtual software development organisation who should work alongside five virtual characters, played by artificial intelligence. This exclusive viewpoint draws participants from the 2D separation of the classical experience and virtually into the world of the software development itself. Participants experience the intense dramatic elements created for simulation and confront the challenges of virtual software practitioners in a somewhat uncompromising virtual simulation environment. To examine the efficiency of the VR-SODEF, it was tested on 32 computing students, with results indicating that virtual reality can be an effective educational medium, especially for skills that might traditionally be acquired through experience rather than traditional classroom-based teaching.en_US
dc.identifier.citationGulec, U., Yilmaz, M., Isler, V., & Clarke, P. M. (September 20, 2021). Applying virtual reality to teach the software development process to novice software engineers. Iet Software.en_US
dc.identifier.doi10.1049/sfw2.12047
dc.identifier.issn1751-8806
dc.identifier.issn1751-8814
dc.identifier.orcid0000-0003-0174-7600en_US
dc.identifier.scopus2-s2.0-85128339990
dc.identifier.scopusqualityQ2
dc.identifier.urihttps://doi.org/10.1049/sfw2.12047
dc.identifier.urihttps://hdl.handle.net/20.500.11782/2571
dc.identifier.wosWOS:000697228300001
dc.identifier.wosqualityQ4
dc.indekslendigikaynakWeb of Science
dc.indekslendigikaynakScopus
dc.language.isoen
dc.publisherWILEY,en_US
dc.relation.ispartofIET SOFTWARE
dc.relation.publicationcategoryMakale - Uluslararası Hakemli Dergi - Kurum Öğretim Elemanıen_US
dc.rightsinfo:eu-repo/semantics/openAccessen_US
dc.subjectinteractive learning environmentsen_US
dc.subjectsoftware development life cycleen_US
dc.subjectsoftware development processen_US
dc.subjectsoftware engineering educationen_US
dc.subjectvirtual realityen_US
dc.titleApplying virtual reality to teach the software development process to novice software engineers
dc.typeArticle

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