Adapting the Short Form of the Internet Gaming Disorder Scale into Turkish: Validity and Reliability

dc.contributor.authorAricak, Osman Tolga
dc.contributor.authorDinc, Mehmet
dc.contributor.authorYay, Mahmut
dc.contributor.authorGriffiths, Mark D.
dc.date.accessioned2019-11-06T07:48:48Z
dc.date.available2019-11-06T07:48:48Z
dc.date.issued2018-12
dc.departmentHKÜ, İktisadi, İdari ve Sosyal Bilimler Fakültesi, Psikoloji Bölümüen_US
dc.description.abstractThe nine-item Internet Gaming Disorder Scale - Short Form (IGDS9-SF) is one of the most popular instruments developed based on DSM-5 to assess gaming addiction internationally. Given the number of common instruments to assess and diagnose gaming disorder cross-culturally, validity and reliability studies of instruments such as the IGDS9-SF have become more important. Therefore, the aim of the present study was to adapt and examine psychometric properties of IGDS9-SF in Turkish. A total of 455 participants aged between 10 and 29 years were recruited to take part in the present study. Validity of the IGDS9-SF was assessed in two ways: confirmatory factor analysis (CFA) and criterion-related validity. CFA revealed that IGDS9-SF was unidimensional. A significant correlation between IGDS9-SF and Internet Addiction Scale indicated criterion-related validity. One supportive finding for the validity was the significant difference found between the upper and lower 27-percentile groups in terms of IGDS9-SF scores. The IGDS9-SF also showed satisfactory levels of reliability using Cronbach's alpha (.82), Guttman's split-half (.75), and test-retest reliability coefficient (.78). It is concluded that the IGDS9-SF appears to be a valid and reliable scale to assess IGD among Turkish adolescents and young adults.en_US
dc.identifier.citationAricak, OT., Dinc, Mİ., Yay, M., & Griffiths, MD. (December, 2018). Adapting the Short Form of the Internet Gaming Disorder Scale into Turkish: Validity and Reliability. ADDICTA-THE TURKISH JOURNAL ON ADDICTIONS, 5, 4, 629-636.en_US
dc.identifier.doi10.15805/addicta.2018.5.4.0027
dc.identifier.endpage636en_US
dc.identifier.issn2148-7286
dc.identifier.issn2149-1305
dc.identifier.issue4en_US
dc.identifier.startpage629en_US
dc.identifier.urihttps://doi.org/10.15805/addicta.2018.5.4.0027
dc.identifier.urihttps://hdl.handle.net/20.500.11782/589
dc.identifier.volume5en_US
dc.identifier.wosWOS:000458324000001
dc.identifier.wosqualityN/A
dc.indekslendigikaynakWeb of Science
dc.language.isoen
dc.publisherTURKISH GREEN CRESCENT SOCen_US
dc.relation.ispartofADDICTA-THE TURKISH JOURNAL ON ADDICTIONS
dc.relation.publicationcategoryMakale - Uluslararası Hakemli Dergi - Kurum Öğretim Elemanıen_US
dc.rightsinfo:eu-repo/semantics/embargoedAccessen_US
dc.snmzHKUDK
dc.subjectInternet gaming disorder; Gaming addiction; Online gaming; Computer games; Video games; Adolescents; Young adultsen_US
dc.titleAdapting the Short Form of the Internet Gaming Disorder Scale into Turkish: Validity and Reliability
dc.typeArticle

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